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2015 Math Games Morning Session

Page history last edited by John Golden 10 years, 10 months ago

Player 1: James Cleveland, @jacehan, Roots of the Equation

Player 2: John Golden, @mathhombre, blog

 

Pre-Survey participants: http://goo.gl/forms/4ZWSvVPG0C

 

D1-play games and analyze

D2-start design in groups

D3-playtest & revise

Rows below

Set content goals

Talk w/ Nora

Product Game

Brainstorm development

More Day 2 or playtest

Factor Draft

Design

 

Domain Ranger

Share & discuss

 

Quod Game/Metasquares

 
 

Game share/alignment grid

What makes them good?What are they about? When do you use them?

 
 

 

Day 1 game share: Game/Content grid

 

Days 2 & 3 on the Google doc: http://bit.ly/TMC15games2

(mostly the new games developed)

 

James' Curriculum Spreadsheet

 

Classic Game Structures:

 

Classic Game

Math Game version: K-7

8-16

Apples to Apples, Dixit

 

Graphles to Graphles

Blackjack

Zero!

 

Connect 4/Tic tac toe

 

Exponent & factor block game

Guess Who

 

Polygraph

Racko

Decimal Pickle

 

Rummy/Concentration

Unit Rummy

Trig Rummy

Taboo

 

Algebra Taboo

Uno

 

like terms UNO

War

 

Log War, Trig War,

Wits & Wagers

 

Ideas for Use

 

 

Resources

 

Appendix:

John's 9 Design Points

 

  1. Goal(s). Design starts with objectives.

  2. Structure. (Not in his list!) What is the essential nature of your set of learning objectives and how can that show up in the game?

  3. Strategy. These three have to go into the primary design phase as well, or the game will just not have them.

  4. Interaction.

  5. Surprise.

  6. Catch-Up. As you start to playtest, these two are important to attend to for good design.

  7. Inertia.

  8. Rules. For me this comes late; kind of a synthesis step as you think about how to communicate the game. It will often result in design revision, though.

  9. Context: Fun-Flavor-Hook. To me this can't really be evaluated fully till you're out with the intended audience. You need a first take on this before that, but should be open to major changes in this area.

(Blogpost 1 and 2 about these)

 

 

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